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Old 08-01-2026, 11:54 PM
bcbrown bcbrown is offline
Fire Giant


Join Date: Jul 2022
Location: Kedge Keep
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Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
Even if the parses weren't perfect leather shouldnt softcap anywhere near 200.

And if every armor type softcaps at 200 on shiel then I guess the main conclusion is shiel is too low level to know if softcap is a fixed value or dynamic depending on mob's atk value.

I have a cleric now so almlso willing fo help on parsing on green.
I reread the thread you're referencing to refresh my memory. Here's the relevant posts:
Druid, 146 worn + 61 spell ac vs 99 worn + 61 spell ac: https://www.project1999.com/forums/s...10#post3724910
146 is much more min hits than max hits, 99 is slightly more max hits than min hits

Cleric, 195 worn ac +64 spell ac vs 132 worn ac + 64 spell ac: https://www.project1999.com/forums/s...34#post3723434
195 is mostly min hits, 132 is about a 2:1 ratio of min to max hits

Cleric, 163 worn ac + 64 spell ac vs 106 worn ac + 64 spell ac: https://www.project1999.com/forums/s...39#post3724039
163 worn ac is mostly min hits, 106 ac is equal numbers of max and min hits

One of the main flaws in those parses is that I'm not calculating specific metrics like avg dmg/hit or % of min/max hit. It's just graphs and qualitative observation. I guess my conclusion is that whether or not druid (as a leather class) has a 100 ac softcap, going from ~100 worn ac to ~150 has a big impact vs a lvl40 mob. And it seems like both druid (leather class) and cleric (plate class) have similar-ish benefits to adding AC in the 100-200 range vs a lvl40 mob.

This implies that either the leather AC softcap is much higher than 100, or that there's not much of a penalty for adding AC above the softcap, or that there isn't a softcap. In other words, I agree with you [You must be logged in to view images. Log in or Register.]
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