Quote:
Originally Posted by carrots
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What?
No xp loss on death
you can port anywhere at anytime with one click
no trading
dont need to group
instancing
yeah, its exactly like playing original eq.
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You can port
anywhere at anytime. You can bind, origin back to home and gate back. But, your origin has a 18-20 minute cooldown.
No trading - you can trade. Not sure what is meant by this. You just take an item and click it on someone.
don't need to group - you
can group or may need to depending on the classes you select.
Instancing - I love this. no more trying to KS the Frenzied Ghoul.
I do agree there should be something detrimental to dying. Even XP loss. Even if that was implemented, it's really not that big of a deal.