Quote:
Originally Posted by DeathsSilkyMist
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Functionally rotations and instancing are the same for the purpose of getting the kills people actually want.
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No they aren't. Instancing means everyone does content separately, whenever they want to. Rotations mean you're still in the game world with everyone else (will hear talk, need to react to trains) and you need to kill the spawn exactly when it comes up, and if you fail to get the kill, then the next group available gets their chance.
Quote:
Originally Posted by DeathsSilkyMist
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If you think camps couldn't be monopolized on live in 1999, you are simply wrong. People could box multiple accounts. Does a DPS policy allow competition? Sure. But you are going to lose most of the time against a static group of 12 SK's with HT.
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Very few people were boxing back then and 12 people joining forces is not at all a monopoly, ANYONE else can gather that same force together if they want to, and there's never going to be the same 12 people continually spending all of their time at a camp like this. It's not lucrative and having more than 6 doesn't help much.