Quote:
Originally Posted by Zuranthium
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DPS race doesn't allow monopolization at all. A single player doesn't have 6 wizards and if a 6 person group wants to try and perma hold a camp (much less lucrative and much harder to maintain and coordinate), anyone else can gather 6 wizards themselves and compete for the camp (SK's would be best here).
If that many people are gathered then it essentially becomes "which group happened to click their nukes the fastest" (similar to FTE but requiring more people and coordination to win), with the added strategy of determining exactly which nuke is best for the target — you want the fastest way to deal majority damage, which fluctuates depending on exactly how many people are there.
Rotations aren't instancing; you're not sitting in a zone alone and it doesn't create more loot in the game world as a whole. The current p99 rules are the most anti-social and pro-cheater thing possible, basically turning camps into instancing for 1 single no-lifer.
I mean exactly that - nobody was ever allowed to have a camp to themselves. The classic play nice policy dictated that people MUST share, using rotations, if anyone else comes and wants to camp the same spawn. And before the play nice policy it was DPS race.
This is the exact wording the devs used when instituting the play nice policy:
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Rotations are psuedo instancing.
A simple example is let's say 3 guilds are on rotation for Vulak, and Vulak has his normal 7 day timer:
1. Guild A gets Vulak Week 1
2. Guild B gets Vulak Week 2
3. Guild C gets Vulak week 3
4. Guild A gets Vulak Week 4
5. Guild B gets Vulak Week 5
6. Guild C gets Vulak week 6
If you had guild specific instancing on a 42 day cooldown:
1. Guild A gets Vulak Week 1
2. Guild B gets Vulak Week 1
3. Guild C gets Vulak week 1
4. Guild A gets Vulak Week 6
5. Guild B gets Vulak Week 6
6. Guild C gets Vulak week 6
Each guild would get the same number of uncontested Vulaks per year. Functionally rotations and instancing are the same for the purpose of getting the kills people acrually want. You typically don't see ToV trash or HoT contested enough on P99 for instancing trash mobs to matter in terms of drops.
If you think camps couldn't be monopolized on live in 1999, you are simply wrong. People could box multiple accounts. Does a DPS policy allow competition? Sure. But you are going to lose most of the time against a static group of 12 SK's with HT. If that group wins the camp 90% of the time, most people would consider that monopolization.
Even camps on P99 aren't actually monopolized 24/7 by one person or group forever. Back when guilds were permacamping idols for raids, there were times where people didn't replace one another at a camp, and a different guild or player took over.
If someone never logs out, but is AFK, the P99 PnP allows you to take that camp if they don't engage the mob after a period of time. Most people just aren't willing to out neck beard the existing neckbeards by watching them 24/7 for a mistake.
If you really want to take a camp, get some friends together who can rotate 24/7 on a camp that is being taken. You'll probably find a mistake and exploit it.