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Old 06-18-2026, 04:24 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by bcbrown [You must be logged in to view images. Log in or Register.]
This strategy is worse. You'll lose the mob sometimes if you wait until 10% to cast RoST. For example:
1. Mob is at 15%
2. Mob takes a max hit, goes to 7%
3. You click RoST
4. Mob takes a max hit, dies

You'll lose the mob about 15% of the time with this approach, while the GGR user doesn't lose a single mob.
You are still missing the basic concept. This is why I've repeatedly asked you to read my posts.

I explained when to start casting RoST in the post you clearly ignored:

https://www.project1999.com/forums/s...0&postcount=71

If you know the mob's max hit reduces your charmed pet's HP by 8%, you would start casting RoST at 17% or higher. This is because an unlucky double attack of two max hits would reduce your charmed pet's HP by 16%

A GGR user would also start to watch for a break opportunity at 17% or higher for the same reason.

So lets go over the scenario:

1. You want the charmed pet to be at 6% HP or less before breaking charm.
2. The mob attacking your charmed pet reduces 8% HP on a max hit.

If your charmed pet is at 18% HP, there are three possibilities when you start casting RoST:
1. A miss occurs (duck RoST)
2. A hit between 1% and 8% HP occurs (duck RoST)
3. A lucky double attack does 12%-16% HP (finish casting RoST)

At this point you have started the RoST casting process. So let's do another round:

1. You want the charmed pet to be at 6% HP or less before breaking charm.
2. The mob attacking your charmed pet reduces 8% HP on a max hit.
3. You first started casting RoST when the charmed pet was at 18%. It took a max hit of 8%, and you ducked.

If your charmed pet is at 10% HP, there are four possibilities when you start casting RoST:
1. A miss occurs (duck RoST)
2. A hit between 4% and 8% HP occurs (finish casting RoST)
3. A hit between 1% and 3% HP occurs (duck RoST or let it finish)
4. A lucky double attack kills the pet (this would happen for GGR users too)

What you don't realize is the GGR user is in the same position as the RoST user if possibility 3 occurs.

For the GGR user, the mob is at 7%. They have to make a decision between combat rounds to break early, or risk the next combat round being a max hit. The RoST user is still casting invis when they see the charmed pet's HP at 7%, so they have the same opportunity to make the same decision as the GGR user. They can finish the cast and break early, or risk the next combat round being a max hit.
Last edited by DeathsSilkyMist; 06-18-2026 at 04:41 PM..
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