Quote:
Originally Posted by bcbrown
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I think it's really fun how there's four different charm classes and they all have such unique approaches. Bards can go non-stop indefinitely in the right zone but their charm only lasts 3-4 ticks. Druids can do some cool things with snare-parking to move mobs around, plus roots, heals, I think the best pet haste in the game at 70%, and as you mentioned so many awesome clickies. For necro I'm really enjoying FD for letting you easily recover a bad situation, which really helps out with the learning curve, and with Rest the Dead it makes resetting a pet into a breeze.
I've tried enchanter but never really got into it, and never got past level 20. It seems like the most powerful, with the fewest restrictions on what you can charm and wear, but also like a bit of a glass cannon who's gonna eat the most deaths of the four charm classes.
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Oh definitely. I have only ever died while charming on my Druid when I was playing recklessly. Meanwhile, I expect to die and have to do naked corpse runs on my Enchanter. It's one of the reasons its so hard for me to level a new enchanter. At 60, you've finally gotten all the spells that help with survivability, and you finally have enough HP and Mana to not immediately go SPLAT when shit hits the fan. But the levelling process, especially pre level 34 or so is chock full of what feels like very inefficient charm soloing and corpse runs
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