Quote:
Originally Posted by bcbrown
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Ok, since you earlier said "2 second anticipation in a high level fight is easy" it sounds like you agree that one should expect one combat round to happen when using RoST.
I just want to make sure we're on the same page regarding the comparison before I get into the math. This is all in the context of 1v1 charm killing for xp when you plan to get both mobs low, break charm, then kill them both. You're going to have some target hp % on the lower-health of the two mobs when you want charm to break, and that's going to be just above the max one-round damage it can take, right?
So for example, if you see over the course of the fight that the max damage in one round is 5%, using a GGR you'll click it as soon as the lower-health mob hits 6%. And if you have a RoST and are "anticipating 2 seconds", you'll click it as soon as the lower-health mob hits 11%, so that even if a max round happens while it's casting, it'll still be at 6%.
If you agree with the context of that scenario then I can get into the reasoning. If you don't agree then let's get that settled first.
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I am not going to play your game. Post your evidence/math/logic, or admit defeat. You don't need my permission to post your thoughts.