LMAO. Ignoring the facts and more gaslighting, as always.
Keep repeating the fallacious "evidence" catchphrase ad nauseum as a losing attempt to discount the extensive personal experiences that have been presented. You're the one who has no evidence — your entire sad argument is built on a single example where you don't need instant break, trying to say "see, I didn't need it!", while ignoring the amount of time you're losing with your playstyle.
If there was a competitive environment around this, then all of the most successful players would be using instant charm break. Only someone who has never played an action game competitively would ever attempt to argue otherwise. Structured tournaments of exactly equal conditions where people compete to see who can kill more NPC's via charm in 8 hours will never exist in this game, but the effect of that gameplay still exists.
Especially after the resist and channeling changes get put in, you are NOT going to want to be stuck casting a spell unnecessarily. If a charm break happens while casting invis, that's crucial time you've now lost that should have been spent casting stun, and the split second difference of casting stun before they get in melee range is going to be the difference between life and death at times.
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