Quote:
Originally Posted by cd288
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Where I'm most interested to see the impact is with Shamans. Ogres have FSI, but an interrupt in channeling doesn't count as a stun right? So are Shamans going to have a decently harder time?
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Shamans won't be affected too much, as they usually fight mobs that they can slow. A mob with 75% slow swings every 7 seconds if I remember right. Torpor is a 6 second cast.
Shamans may need to time their spells a bit more carefully post-slow, but that is about it.
Pre-slow will probably need a pet more often. The strategy would be to send in pet first (with Torpor on a harder mob) so you can malo/slow the mob while it is distracted by the pet.
Turgurs is a 3 second cast, so you can max range cast it before getting hit if you have the space.
Some fights that are in tight spaces and aren't pet friendly, like Frenzied Broodling in Velks, may end up being harder to pull off, depending on how extreme the channeling adjustments are.