Quote:
Originally Posted by bcbrown
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I've been saying that! I can put the necro on ice for a while if you want to catch up, I've got other toons I can play in the meantime.
I did a bit of exploring around the upper part of the five towers and it was decidedlly not chill. Too many pathers. I'll go back down to near the Xalgoz spawn. By safe spot do you mean the ramp behind Xalgoz or somewhere else?
Thanks for the suggestions and for listing all the timing of the nukes. I've only been memming the lvl39 nuke and hadn't been hitting the warder with screaming terror, so that advice should make dealing with them a lot easier. And I found out the hard way that Hungry Earth only works on undead, which sucks when one of the spawns in the corridor to #6 is always a Ravener.
I've only got a post-nerf CoS and a pre-nerf isn't in the budget yet, even though saving the 2-second click for charm breaks would make things much easier. I used a GGR for a while on a druid and it's amazing the difference an instant click makes.
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Instant clicky means you can break at 1-2% and get full exp with a nuke. Screaming terror is wasting mana but if you don’t care about that then by all means go for it. At later levels I’d use deflux to finish a mob off and splurt if one mob was winning too much. Also root in slot 1 is ideal as you can gcd reset to chain root mobs when you get to places like com/hs. Hungry earth is actually extremely efficient too I think I kept it up until deflux when mobs just have too much hp.