Quote:
Originally Posted by Evia
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You make good points, especially with how EQ could improve on tradeskills and quests.
But I have to respectfully disagree that camping items or rare spawns where "nothing happens at all" needs to be fixed, or changed. Camping rare items is one of the most memorable and fun aspect of EQ. Its one of the major changes that modern mmos, such as wow, did that lost that "magic" feeling I was talking about. Camping mobs made the world feel like a "world within a world" and not just "rpg video game #233"
That feeling when you get the rare mob, or even better, when you get the rare drop...is an incredible experience. Sure, its tedious to get to that point...but thats kinda what makes it awesome. Every player knows what you likely went through to get it, and that gives it more "value" to the players.
Players quickly begin to learn about iconic items like SSOYs, fungi tunics, fbss, ect. And they dont forget it. It gives the game more lore and depth and LIFE in the "virtual world" as opposed to systems like wow where you get random green item #144, or random blue item #626. Its not until the very end game that you find "iconic" items...and even then id argue nothing in wow, or modern mmos, will ever match the prestige of items like the fungi tunic.
Anyway, I bring all this up to try and explain why i really do think the "bad" parts of EQ are part of the magic. Changing it to benefit "irl time" makes sense on paper, but has a negative impact on the way the game feels.
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Indeed. Rare items are exciting because they are rare. It is thrilling to get Vulak loot, because only a few of each item on Vulak's table drops per
year.
10 years of Velious and maybe 15 Vulak Axe drops per year = 150 Vuak Axes total on the server. That is a good incentive.
As you say, this is why most modern MMO's feel hollow. With instancing, everybody can get the same top tier raid loot in a fraction of the time. It isn't special.
In this day and age, people are always on their phones anyway. Now is the best time to be playing a game that you can leave up camping a mob while watching Netflix or whatever.