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Old Yesterday, 05:36 AM
Zuranthium Zuranthium is offline
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Join Date: May 2011
Location: Plane of Mischief
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
I don't really see how this is analogous. In the KC situation, there's literally only one place to run your train. The one zone line.
That's not true at all. You can run a group of MOBs around anywhere and with root/snare you can also set up ways to camp out in a desired location after building up enough headway. Zonelines are common for fleeing but that's hardly the only way to play.

Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
In this situation, it's a quad kite. And while the island is not large, if you're sitting out on that spit of land there's really no reason a quadder would need to quad over it.
There is a reason - because they want to play there. Which they are allowed to do. Also there used to be (and still are?) problems with AoE spells not hitting at certain angles on non-flat surfaces in the game. So actually you do specifically need to kite over a flat area like that.

Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Unless OP deliberately interfered with the quad by casting or attacking
You can cause aggro in ways other than casting or attacking. If you are sitting in the path of MOBs and don't want to get aggroed, then it's your fault for not moving, plain and simple. Whether something is deliberate or not is unclear, unless someone is specifically shadowing another player wherever they go.
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