Quote:
Originally Posted by WarpathEQ
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This is the most bass ackwards statement I've ever read on here...spawning them on quakes makes the other rolls less competitive and easier to determine the tod....
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My beef with it is twofold: people don't prioritize scout on quakes because they're off killing big targets, so unless you're actually there whenever the quake scout ends up going down the new TOD could be hours offset from where it would have been pre-quake, and you have to go hunting for an accurate tod from whoever might have it.
Angry gob does get killed basically instantly on quakes, but it's a 3 day spawn, so if you've been waiting 2.9 days and you run out to the store and it quakes, there goes your attempt for another 3 days. That happened to me several times before I finally won a roll and it was super annoying.
Less competitive yeah, but not easier to predict at all.