The section should be improved now. Cleaned up a few things in the calculations to remove a couple of over-verbose steps.
I moved the weighted dice calculations into an expandable div, as most people will probably just assume a roll of 20.
I moved most of the examples into an expandable div as well, so people can see more if they want. The shown examples have one level 60 melee character, one level 60 priest character, one bow example, and one throwing example.
Quote:
Originally Posted by cd288
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Why does it need 200+ examples though? Why don't you just post a couple alongside the equation?
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It is because the examples include different damage calculations for different classes and levels. I think it is good to see examples that aren't simply a level 60 melee character, to drive home the point that class and level do affect the caclulations.