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Old 05-05-2026, 10:21 AM
cd288 cd288 is offline
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Join Date: Apr 2018
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Quote:
Originally Posted by Defo [You must be logged in to view images. Log in or Register.]
I don't think Highkeep is considered an "outdoor" zone like the typical outdoor zones. The outdoor zone classification applies to zones with mostly roamers that are on 6m or 6m40s respawns. Highkeep guards are 18m respawns.

I think this is a fact that veteran players feign ignorance towards. If the zone simply being outdoors, meaning you are able to cast SoW and Harmony: Then Karnor's Castle, City of Mist, Unrest and Mistmoore are all outdoor zones. But we all agree that they are dungeons. You can't cherry pick where to apply this logic.

If you extend the logic of the "outdoor" classification of the guards to the goblins, then by that logic: people can claim individual spawns down at the goblins, and there would be no camp distinctions.

However, there are camp distinctions in the goblin area. There is the raider room, the warrior room, the main floor and the side room. Each spawn is not individual. They are based on line of sight.

That being said: I don't think there are many spots where more than 1-2 guards are in Line of Sight of each other.
This is correct. HHK is considered a dungeon, much like CoM, Unrest, and Mistmoore are dungeons. If a player feigns ignorance, direct them to the Wiki.

Also correct on the goblins. Generally the staff will split them up if there are disputes, but usually everyone on P99 is good about treating it as 1 camp as opposed to multiple camps like back in the day on live.

IIRC a lot of Guides will generally split up the guards by floor if there is a dispute between 2 or 3 players.
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