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Old 04-23-2026, 09:34 PM
CrazyPro CrazyPro is offline
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Quote:
Originally Posted by Awsten_Tx [You must be logged in to view images. Log in or Register.]
There is 0 evidence it was reverted. It might of been usable on and "instant basis" every second. But was not spammable to the point it caused people to crash, I found another patch note similar which indicates fixes for other instant items like dark cloak of sky, or cloak of thorns.
https://web.archive.org/web/20010921...art=21&stop=33

Quote:
Kelvyn Telarian
Forum Wizard
(4/10/01 10:18:09 pm)
Re: sola wizard spawns...
Regarding quadding in CS, some important things to keep in mind so you don't die again:

1. Practice pulling 1 wyvern only down the cliffs to the sand, then kill using Pillar--use flux staff to ping distance as described by fasty earlier--this way you should never have to keep turning around and looking at the mobs--just watch a Dru kite sometime, you will see what I mean.

2. Do NOT run with the mobs through and around the Othimir--when you kill some before the others of your four, you may end up with like only 3 mobs due to resists or whatever--that 4th hit is gonna hit an Othmir then they will swarm--if that ever happens, run out into the water (you should be levitating) and gate.

3. ALWAYS have gate up--the second you port into CS, swap it out and mem gate or you will be very bummed.

4. Always pull either in the sand right up along the cliffs, which has no Othmir at all and a nice little straight alleyway for quadding, or out on the far edges of the beach (opposite end of the Bulthar of course), and cut across the water, lining them up to nuke just as they exit--this latter meathod is an interesting and fun technique.

5. It is best to hover while levitating about 6-10 feet below the wyverns--this usually avoids any agro from Drakes--if you actually go UP on the cliff top to pull, the Drakes are much more likely to become aware of you. Once you are in hover position, and have double checked that you have 3 or 4 juicy Wyverns all lined up on the cliff above, just run and ping with flux staff--hit F8 to target, hotkey flux, run on to the next one, then make a hard turn straight out from the cliff towards the water. This will give you time to set up the Atol's or BoF since the Wyverns aren't levitating and you are. You will see them fall down the cliff face while you run striaght out. As they approch you, move left and right along the beach to bunch them up, then apply snare and yer off!

NOTE: I started with just 1 mob till I had exactly what I wanted to do down. Then added 1 more, then one more till I was very smooth in each. And I still die from time to time :-)

Good Luck, it is a nice place to quad.


Kel, 53, Veeshan
-

https://dbsanfte.github.io/eq-archiv...-msg-32972.txt

2001-08-15

Quote:
To be honest, at this point the SoTF is so useful when solo'ing, I'd
equip it instead of the SotW. Remember, it's not just the debuff
abilty (which is so tiny as to not be noticable), it lets you judge
the range of your nukes, so you know when to stop running
and start
blasting.
-

https://dbsanfte.github.io/eq-archiv...-msg-24686.txt

2001-07-24

Quote:
My Wizard
pulls with the right-click effect on my Staff of Temperate Flux (if I
decide to pull instead of fight in the water...see below). I get the
goblin targeted, and then swim up. When I get far enough up to see
the surface of the lake, I invoke the right-click effect (aren't items
that work while running or swimming great?
), break through the
surface, and run to the shore (jboots active, of course), using the
right-click on the Staff to tell when I'm getting too far ahead, so I
can stop to let the goblin catch up a little.
It was definitely reverted.
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