Quote:
Originally Posted by Tann
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speculating what EQL will have?
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Here's what you can expect:
Daybreak Cash (premium currency)
Experience potions (XP, AA XP boosts)
Stat/utility potions (runspeed, damage shield, regen, etc.)
Teleportation items (gate clickies, port items)
Mounts (horses, flying mounts, illusions-as-mounts)
Illusions (turn into different races/creatures)
Familiars (stat-boost pets)
Bags (large-capacity, weight-reduction, sometimes 40-slot+)
Housing items (decorations, furniture, plots, layouts)
Hero’s Forge armor (cosmetic armor sets)
Weapon ornaments (cosmetic weapon skins)
Armor ornaments (appearance gear)
Dyes and appearance customization items
Name change tokens
Race change tokens
Gender change tokens
Server transfer tokens
Character slots
Heroic Characters (level-boosted characters, e.g. lvl 85/100+)
Skill reset items / AA-related respecs (when available)
Mercenary slots
Mercenary gear / cosmetics
Mercenary name change contracts
Persona slots (for alternate class system)
Tradeskill materials or crates (occasionally)
Key/ring containers and special inventory items
Overseer system packs (agents, quests, collectibles)
Loot crates / bundles (randomized rewards, cosmetics, consumables)
Expansion bundles/preorder packs (often include mounts, bags, illusions, etc.)
Pets (cosmetic or minor utility)
Fireworks and novelty items
Title unlocks / vanity labels
Consumable clickies (various temporary effects)