Thread: Monday's quake
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Old Yesterday, 11:18 PM
Videri Videri is offline
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Originally Posted by Goobles [You must be logged in to view images. Log in or Register.]
Competitive eh? I can't believe I'm saying this because if favors the well dwellers, but if it's competitive, then why aren't all minis fte? Outside zone?
Alternatively, Why don't fear golems have the same "camp" rule?
Because you can duo the hate minis? You can duo Phinny. Heck, I've seen a 60 Monk solo Phinny.
Because they have "placeholders"? Genuine question here, so the minis spawn whether or not a placeholder is up?

Two weeks ago or so, we got fte on magi and got kill but yielded loot to you Castle because of this absurd rule that was implemented. These kinds of things do not make it fun for newcomers. How do you expect the server to survive if you discourage new players from enjoying the game or having a chance at getting anything done because it's all been min/maxed and on farm mode for guilds/entities that "operate within the guidelines" that oddly favors them?

The only argument I can really think of is, the hate spawns are randomized, that's why hate minis and fear golems can't share the same camp rule. However, randomization isn't classic. Coercer and magi spawn in the revs, high priest spawns in the church, etc.

Also, why should a gm respawn a server on request? Even a zone.
I will attempt to help.

Firstly, the Castle people in Hate did not "gank" any minis; we fairly FTE'd them versus Kingdom et al. And we did not get all of the minis that spawned. We got I think 2.

"if it's competitive, then why aren't all minis fte? Outside zone?" Yes they are all FTE mobs except if one or more spawn points are being camped.

"Alternatively, Why don't fear golems have the same "camp" rule?" They are classified by the staff as raid mobs, so they can't be camped. Why is Hate a camp now? To limit the power of one group to monopolize it.

"Because you can duo the hate minis? You can duo Phinny. Heck, I've seen a 60 Monk solo Phinny." Phinny is also a camp. If you clear the seahorses, it's your camp. Nobody does this; they just play for FTE. But he can be camped.

"How do you expect the server to survive if you discourage new players from enjoying the game or having a chance at getting anything done" You can go camp Hate! Right now! The respawn on each spawn point is 3 days plus or minus 12 hours. You can take a group up there 3 days after a quake, clear an area, and claim it as your camp. Nobody can stop you. In fact, we in Castle will applaud you, because it will create more competition for the Cartel, our main competitors in Hate.

I urge you to direct your concerns about rules to the staff, and please don't demonize my guild for playing by these rules. We also have up-and-coming new players seeking epics etc. We don't monopolize anything.

Happy to discuss further here or in Discord.
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