
Yesterday, 08:14 AM
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Planar Protector
Join Date: Jun 2010
Posts: 1,278
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Quote:
Originally Posted by Goobles
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Competitive eh? I can't believe I'm saying this because if favors the well dwellers, but if it's competitive, then why aren't all minis fte? Outside zone?
Alternatively, Why don't fear golems have the same "camp" rule?
Because you can duo the hate minis? You can duo Phinny. Heck, I've seen a 60 Monk solo Phinny.
Because they have "placeholders"? Genuine question here, so the minis spawn whether or not a placeholder is up?
Two weeks ago or so, we got fte on magi and got kill but yielded loot to you Castle because of this absurd rule that was implemented. These kinds of things do not make it fun for newcomers. How do you expect the server to survive if you discourage new players from enjoying the game or having a chance at getting anything done because it's all been min/maxed and on farm mode for guilds/entities that "operate within the guidelines" that oddly favors them?
The only argument I can really think of is, the hate spawns are randomized, that's why hate minis and fear golems can't share the same camp rule. However, randomization isn't classic. Coercer and magi spawn in the revs, high priest spawns in the church, etc.
Also, why should a gm respawn a server on request? Even a zone.
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Its a damn game. Calm down and have some fun.
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