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Old 03-26-2026, 09:04 PM
OriginalContentGuy OriginalContentGuy is offline
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Quote:
Originally Posted by Duik [You must be logged in to view images. Log in or Register.]
Original EQ devs didnt envisage players poopsocking the same spawn endlessly. Rhey thougjt we would just move on through the content, like a dungeon in DnD.

RogBog prolly didnt envisage the same group repeatedly killing the same unchanging mob list endlessly, decrypting the better meta each time until it resembles not original EQ as much as the manifest symptoms of mild/intermediate mental health issues.

Good friends, companions, and associates are the whole of the spiritual life said someone. It's hard to have any life at all when you're suffering; if you can't find friends nor have game IRL then they are just as much a whole of one's physical life and mental health or lack thereof. Some things pixels cannot buy and if certain players put as much diligence into getting good at real social game as much as another elf simulation then I feel like they may find raiding unappealing and be mentally healthier for it. I'm not certain more EverQuest is really what anybody really needs including the sweatlords.