
03-24-2026, 11:12 AM
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Banned
Join Date: Jun 2023
Posts: 445
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Trailer in the link, but here's the article text in case you don't want to click:
Quote:
True to its name, EverQuest hasn't let the questing end since 1999, but it's been a minute since a big new EverQuest project appeared aside from expansions to the existing MMOs. The last was EverQuest Next, which was cancelled in 2016.
Finally, Daybreak's got something new for us, but what's next this time is what was: Coming this July, EverQuest Legends is vanilla EverQuest as it was originally released before any expansions, with all the same challenges, graphics, and sounds lovingly restored from 1999—but with a twist.
Daybreak is making bigger changes to the original experience than Blizzard did with WoW Classic, heavily buffing player characters to let solo players or small groups experience everything the game has to offer without having to recruit 30 friends to go kite fire giants and kill Lord Nagafen.
Players will choose their race as normal, but will start with two classes, sorta like multiclassing in Dungeons & Dragons. After the briefish journey to level 10, they'll even get a third. Characters will keep all the skills, spells, and disciplines from their initial class, making an individual character much stronger than their true classic equivalent. Imagine playing a wizard that can quad kite with bard speed and give herself clarity, or a warrior who brings his own mage damage shield and shaman buffs. Being able to freely choose three classes opens a truly staggering number of combinations, and it should be an absolute feast for theorycrafters.
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