I think there's up to 6 spaws with one being a double. Check the guide on the wiki.
I went there on a 19 monk with fungi/seahorse and it went well, only the warbones/spiritcallers conned yellow/red and I don't believe they're on the cycle. Biggest problem will be isolating. You'll have to pull singles, start a timer and keep an eye on the single spawn locations to see if something pops. You won't be able to wrangle the entire field and burn them down like higher levels do.
It is decent exp due to cons and density. While you're around 20 you could try the WW goblin fort and park a higher level there to whack the grachnists that pop. Good exp until 23 then you can move to WW giant fort or SoNH exiles. If you ever plan on needing spider silks you can hit the crag spiders until 25-26.
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