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Old 02-07-2026, 10:29 PM
Dulu Dulu is offline
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Quote:
Originally Posted by BradZax [You must be logged in to view images. Log in or Register.]

You could sit down with Chat GPT right now and say:

Hi, Im a total newbie, and have never made a game before. i want to make everquest, like from 1999!

Can you help me, step by step, starting from TOTAL scratch, build everquest? Create an outline that we will follow, step by step to build a functional everquest clone.

I will need help to learn how to do every step.
I wasn't expecting this thread to take off like this, and I'm reading everything you guys wrote, but I haven't finished it all yet.

Here's what comes up when you type this into Gemini:

The "Project Norrath" Roadmap
Phase 1: The Foundation (The Engine)
Before you build a world, you need a place for it to live.

Step 1: Choose and install a Game Engine (I recommend Godot or Unity for beginners).

Step 2: Learn the basics of your engine's coding language (GDScript or C#).

Step 3: Create a "Player Controller" (making a character move and rotate).

Phase 2: The "Old School" Aesthetics
Step 4: Import/Create low-poly 3D models (that chunky, nostalgic 1999 look).

Step 5: Set up a "Third-Person Camera" that follows the player.

Step 6: Design a basic environment (a flat plane with a few trees or walls).

Phase 3: The Mechanics (The RPG Guts)
Step 7: Create a Stat System (Health, Mana, Strength, etc.).

Step 8: Build a basic "Targeting System" (clicking an NPC to select them).

Step 9: Implement "Auto-Attack" and basic spell casting.

Phase 4: The "Multiplayer" Magic
Step 10: Set up a basic server (making two players appear on the same screen).

Step 11: Syncing data (if Player A moves, Player B sees it).

Step 12: Database integration (saving your character so you don't lose progress).



Then it goes into deep breakdowns of each step.
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