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Originally Posted by DeathsSilkyMist
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With current AI tools (and the upgrades to said tools coming in the near future), you cannot build Everquest using AI to do the majority of the work. The techniques in the video OP posted would be woefully insufficient.
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But to answer OPs question:
When can we make EQ with AI?
Right now. The answer is right now.
Quote:
Originally Posted by DeathsSilkyMist
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Can a team of developers build Everquest with the assistance of AI? Sure. The majority of the work would still be done by human programmers and artists.
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A team of developers could build it without AI in 1999.
One developer could build it without AI right now.
One person who doesnt know how to make games can make it with AI right now too.
Making it doesn't mean wishing it into existence.
It means making it. And using AI tools and youtube (LIKE THE GUY IN THE OP VIDEOS), they can figure it out.
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This is not going to change in the next few years, unless we get a new breakthrough in AI.
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I wouldn't expect much change in anything over a few years, but currently we're not hobbled by "breakthroughs in ai" right now, we're hobbled in "power consumption for AI"
Will more breakthroughs in ai make ai better? Yes.
Would more power right now (without breakthroughs in ai) make ai better?
YES.
Right now the tools you're using, the highest paied tools, offer you like 20% of what their tools are capable of.
Because costs.
This is not speculative. It's a fact. Let models think longer, branch more, run more internal passes, use bigger context windows, or spawn helper agents performance goes up.
Reasoning improves.
Fewer mistakes.
Better planning.
That’s pure compute.
Throttled & limited because of power consumption.