Someone getting hit a dozen times during a cast *shouldn't* be landing spells through it more than once in a blue moon. That's what EQ was, glossed over by 16 years of P99 players who either never played or can't remember original. You could root something hitting you, maybe a two pull, but you weren't going to waltz into Karnor and brute force solo root a 5 pull. Even SK casted feign death was troublesome at times and that's a 1.5 spell, it's why monks were the preferred splitter, insta-feign, not like P99 where outside raids SK's and necros do it way easier. P99 has for many years been effectively EZ-mode EQ. Part of the reason P99'ers do stuff the original players didn't wasnt entirely because "Gee golly those old boomers back then sure sucked," but because the P99 tactics were in many cases outright impossible or very improbable in-era. I have the same justifiable worry that the P99 team might overdo it (look at the awful and still-broken spell aggro change!), but the present implementation is undoubtedly way too lenient.
One thing I don't recollect or know, personally, was whether double attacks counted as one or two attacks in terms of having to roll a channeling check. That was behind the curtain and players couldn't see it directly.
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