Necromancer has my vote. It has the versatility that allows it to fill multiple group roles, from dps (charm undead) to cc and heals. Soloing made easy with its robust spellbook and a stack of bone chips, not that there isn't a plethora of equipment upgrades to obtain eventually. For raids, mana battery is the default fallback option but NEC can take on much more active raid roles as well. Quite a few really good necro players out there and it has one of the best class guides on the wiki.
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