Shamans were doing West Wastes dragons in-era, but those are mostly solo pulls and can often be pre-slowed before going into melee. What really hurts is brute force type pulls where you need to split a room by pulling 3-5 mobs and rooting them as they whack on you. That shouldn't really be much of a thing. It's also why a charm break on a hasted quadding pet was hugely dangerous--could effectively get locked down by it--and why enchanters weren't a big solo class in the early days even ignoring charm duration irregularities on P99.
Oh, and just wait and see if they fix lull spells to behave more properly, too.
Ignoring all this, would be nice if they got around to fixing spell aggro sometime. Debuff counters still seem borked and doing minimal aggro. Being able to dot/debuff at virtually no risk feels like "EQ for dummies." Hope it gets a look.
That being said, after 16 years on P99 I'd also be fine with them leaving "blue" as-is and restricting these types of major changes to a new server. P99 has its own history at this point, and that history is far longer than the few short years of original-era EQ. Don't think the admins here want to maintain separate codebases though, so that's probably not going to be a thing.
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