Quote:
Originally Posted by cd288
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If you're getting hit as an Enchanter, then you're not very good at soloing as an Enchanter. I don't even main one or play my alt Enchanter very consistently at all and I can't remember the last time I died.
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Quote:
Originally Posted by cd288
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In a dungeon yeah may be difficult for a Necro, but they do have FD so if Charm breaks just FD immediately and reset, no big deal.
Enchanters I guess on a technical basis the risk goes up for dungeon soloing, but anyone who is good with an Enchanter isn't getting hit on Charm breaks anyway.
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"You have been summoned!"
There is no way to avoid being hit by a summoning mob. Either you get summoned and get hit, or if you're in a better position you don't get summoned and still get hit.
Also FD has a 1.5 second cast time, same as color slant (and half a second more than color flux). So Necro won't be more safe on a charm break than an Enchanter. Plus Enchanters should have two runes up at all times, so the channeling nerf only comes into play once you lose both runes. Because you can sit or camp out with a mob beating you, as long as a rune holds you won't be interrupted. That's an over 1000 HP buffer with fresh runes.