Resetting for a pally isn’t too bad if you are anywhere near NG. With DA getting to the zone out is a breeze.
In practice I guess it comes down to how reliable rooting what you are killing is (or if it summons). A DW BP and root will let you move at a really quick pace. If left to just sit there and trade hits, Celestial Cleansing heals 29hp/second while Drain Soul seems to cast in just over 4 seconds despite the wiki entry (79dps/hp/second). Taps are less efficient especially over a 5-tick pally heal but you kill the mob a bit quicker so that saves you hps in the end.
I have one of each, with marginal gear. Both great classes and I agree with Crede. While I hate FD’ing off casters and would prefer to lull stuff, it’s a bit more nerf-proof and you can always use stalking probes for the really dangerous stuff. If you plan to adventure, the SK is probably a better package.
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