Well that's cool with me!
I feel the same way you do about being ripped off with Netflix, and enad global 7.
Here's how some of the cost breaks down. It's crazy how much this stuff costs to mass produce!
If a tactics-style port sells something like 200k copies at ~$40 average price, that’s about $8M gross.
After the store takes its cut (often ~30%)
Platform royalties about 5-10$ for each platform that it's sold on.
Physical copies manufactured, shipped, and distributed costs around 10$ per unit.
(Switch cartridge chip manufacturing/logistics eats up 20$ per unit for every switch game!)
A 200k unit port could only net Square at 2-4 million in revenue.
And we haven't even factored in marketing/salaries yet!
I hope this helps ease the pain, I'm glad you like such a great game. Sorry that it's so frustrating.
IIRC something like 1 in 10 games pays for the other 9 a publisher makes! Thats how much of a loss these companies take.
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