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Old 01-03-2026, 03:29 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by modismos [You must be logged in to view images. Log in or Register.]
For most Blue players, the issue isn’t difficulty — it’s starting over. Losing established mains, gear, plat, and guild ties is a big psychological hurdle. The 1–30 grind with no momentum is what stops many from switching. [You must be logged in to view images. Log in or Register.]

That said, offering banded gear, a little plat, and basic spells does help a lot. Reducing that early friction is probably the most effective way to get hesitant players to try Green.
The more annoying level range is 55-60 IMO. I don't like leveling a character past 55 because the number of good camps/zones is reduced to a handful. Those camps tend to be camped most of the time, especially on a higher pop server. XP slows down a lot 55+.

That is the biggest hurdle for me to switch to Green, getting my first char to 60. You generally need at least one level 60 for raiding, and it makes farming easier too.

Levels 1-50 aren't too bad if you know what you are doing. There are also a lot more zones for lower levels, so you can always find something to camp, even if it isn't optimal.
Last edited by DeathsSilkyMist; 01-03-2026 at 03:36 PM..
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