Quote:
Originally Posted by Rygar
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This is objectively true. Greater chance your client isn't synced with server position so the mob runs out of range of your melee.
Example: mob walking into a tree and appears stationary, yet is really walking off in the distance.
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Oh I just meant, I feel like when I chase an enemy low on life, that's the moment I miss like 40 times in a row and they walk into something and aggro it and everything goes to shit XD. Definitely the funkiness of desync but, I mean like, I'm in range, I just swear I miss more when something is running and it leads to some bullshit.