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Old 12-09-2025, 05:40 PM
Goregasmic Goregasmic is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
It has not been finalized yet. From the findings so far the TLDR is Archery damage uses the melee damage formula, but it has a few special rules:

1. Archery damage appears to be divided by 2 before applying the main hand damage bonus, at least for BFG.

2. There may be a damage modifier that slightly increases Archery damage. Bcbrown thinks it is a flat +1 to weapon damage, but I am not sure if that is correct. Not enough testing has been done, and Bcbrown is not very forthcoming with his data. Someone else probably needs to do some testing who can provide more accurate data.

3. We don't know yet if STR, DEX, or neither is used for Archery damage. In the EQEMU code there is a special exception to use DEX instead of STR for Archery damage, but this could be a bit different on P99. Someone just needs to do some testing with different STR and/or DEX values.

4. BFG specifically uses the 2h damage table when worn in the primary hand.
Melee also uses (offense + str) for max hit, we also have to consider it may use archery instead of offense? For 60 rangers it is a small 12 points difference but it might account for a small discrepancy since it is part of the multiplier.
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