Quote:
Originally Posted by cd288
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Other than the channeling issues there has been zero evidence provided with respect to the actual mechanics (resists rates, Charm breaks, saving rolls, etc.).
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Resists were a lot more complicated on live than here, especially for duration spells. Check out the link to the Casters Realm dev interview in the below thread.
https://www.project1999.com/forums/s...d.php?t=441395