Quote:
Originally Posted by bcbrown
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Look, I think my explanation is dumb as hell and likely wrong, but at least I can make my way to the right number. Your argument is that 75.7 is "close to 78"? Cmon man.
The three modal numbers I've measured so far are:
3dmg arrows, unrooted: 82
1dmg arrows, unrooted: 78
1dmg arrows, rooted: 56
I welcome other ideas to explain how to get to those numbers, but you gotta actually get to those numbers if you want me to take it seriously.
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I am not sure why you act ike this. There is no need to attack other posters.
Your initial explaination added 1 damage randomly, didn't multiply the weapon damage by 2, and used the wrong damage table. I am not sure why you think your idea should be taken seriously, while other ideas shouldn't be taken seriously.
If you read my previous posts, you would know 0.783 was a guess on a global damage modifier. Feel free to use a different number.
Can you provide your raw logs?
Quote:
Originally Posted by TytosOfEight
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The BFG does use the 2h bonus table. Get a crit with it and look at the difference between base damage and crit damage, it's the same value as the bonus damage.
I can't find my parses but I've tested all bows. Bow the Destroyer and Primal Bow at 60 with an Earthshaker are the best dps bows, with little difference between them. However, you often get weird lag with the Dagarn bow because it's so fast, which I think might be interacting with the server tick. Essentially, the range button just greys out for a few seconds. It's weird. Low 30s feels like the best delay for a bow.
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If that was true, your minimum damage would be at least 34 + 1 = 35 at level 57, due to BFG having 50 delay. Bcbrown was hitting for 26 damage at the lower end. There is no way to hit for less than your main hand damage bonus + 1.