If you read through the posts from CSR on the forums you would know that the devs are aware of non classic charm/lull/resists and have a plan for it, that plan just so happens to be complex and challenging to develop/implement.
In the short term, the duration of some such spells was reduced as a temporary curb and will be adjusted back upon the large overhaul of resists, channeling, ect which seems to be the last huge non-classic frontier the devs are working on.
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