Quote:
Originally Posted by DillPickerson
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Why?
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Here's what winds up happening:
6 guilds qualify for the Draft. All 6 guilds get their Draft picks. Seems like the server is in for great competition come natural spawns / quakes.
But - when natural spawns / quakes happen - there's actually only 3 raid forces contributing to the competition. 2 of the Draft guilds get folded into their Alliance raid force, while the 6th guild doesn't compete with the high-value targets.
So it would seem on Draft day that there are 6 (about to be 7) raid forces that are ready to compete.. when realistically it's only 2 zerg forces with 120+ players, and 1 large guild with 60-70 raiding.
When joining one of the non-draft qualifying guilds, they are ALL tied to an Alliance. They are either feeder guilds, or they have an agreement to basically be raid-bots for one of the larger entities.
There are no more independent entities on Green (except, seemingly Kingdom)