Quote:
Originally Posted by kjs86z2
[You must be logged in to view images. Log in or Register.]
cocaine
|
https://wiki.project1999.com/Fairy_Dust
Quote:
Originally Posted by loramin
[You must be logged in to view images. Log in or Register.]
Obviously a lot on that list would never happen, but I truly do think it'd be "classic+" (and in keeping with Brad's spirit) to make Blue have changes like these. It's never made any sense that Zlandicar has a "heart of sword", or that the Timorous Coconuts can't be eaten.
Similarly other ideas, like adding more recipes (and instrument crafting), letting Ranger/Rogue epics have a minor meaningless effect on their epic, etc. won't in any way unbalance or ruin the game, it will just make it a little richer.
To me, the perfect Project 1999 would have a classic-only Green server that merges, like clockwork, into Blue every 3-5 years ... and a Blue server that people want to play on, even when the more classic Green exists alongside it, because it isn't just the "leftovers of past Greens" ... it's also Classic+.
|
Classic recycling green would feel more like a recreation of that golden age nostalgia, with each iteration further perfecting the timeline changes and there being little to no mudflation. If a new or returning player misses launch day/expansion 1-2, they can always wait for it to come back around. But as the current blue museum collects more dust, it runs the risk of becoming a glorified storage unit.