Quote:
Originally Posted by bcbrown
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I don't see how any of that stuff in your most recent post explains hypothesis 1. Hypothesis 2 makes sense as a possibility. Do you still think hypothesis 1 is a possibility, and if so could you explain how?
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One extreme way would involve removing the worn AC * 4 / 3 AC inflation step. While this step was confirmed by Haynar, it doesn't necessarily mean it still occurs on P99. You would also add a step to use spell AC for softcap.
I can run through that possibility real fast:
Quote:
var TotalEffectiveAC = 198;
TotalEffectiveAC += (200 Defense Skill / 3) = 264;
TotalEffectiveAC += (61 Spell AC / 4) = 279;
TotalEffectiveAC += (100 AGI / 20) = 284;
Var ACSoftcap = 200; // Assuming 200 Softcap for priests.
ACSoftcap += 23 Lodi Shield AC = 223;
ACSoftcap += 61 Spell AC = 284;
if (284 TotalEffectiveAC > 284 ACSoftcap)
{
// Not greater
}
Return 284 AC;
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In this scenario you wouln't hit softcap, or you would just barely go over. I am not saying I am leaning towards this solution. But it was one way I was thinking about it at the time.
For reference, the original steps for the AC calculation are in my previous post:
https://www.project1999.com/forums/s...&postcount=182