Quote:
Originally Posted by Jimjam
[You must be logged in to view images. Log in or Register.]
Are you brave enough to conduct a similar test in Banded Armor? It would be good to see the improvement of a 100pp set of armour vs upper end.
|
I do plan on lower AC tests on my Shaman to find the softcap, but I probably won't have time over the next few days. I have to keep torporing myself to stay alive. The level 5 tests were easier since Fungi did all the work for me, I could do something else while it was going on.
Quote:
Originally Posted by Jimjam
[You must be logged in to view images. Log in or Register.]
In vanilla, PC offence skills cap around level 40, staying the same through 50. Perhaps NPCs have a similar lock on their attack (or 'wrath' as I think dsm coined it)?
If the idea of squelching (that the player's worn AC is just completly drowning the mob's 'wrath' so any slight signal of improvement from extra ac is lost in the noise of randomness) is correct, then could it be feasible that level 45 and 50 mobs have similar wrath just how lvl 45 and 50 vanilla melees have similar offence, and so 45 and 50 mobs similar squelch point in terms of raw worn ac?
|
NPCs have the same skill caps and level requirements as players as far as I am aware. This is why Warrior mobs don't get bash until level 6, for example. Warrior mobs should get +5 offense and +5 weapon skills each level, until they cap.
You are correct that a level 45 mob and a level 50 should have similar wrath due to the skill caps. However, mobs should have different strength values, and strength is used in wrath. So a Hill Giant would probably have more wrath than a human mob of the same level.
Weapon skill gives 1 Wrath per 1 Skill point.
Strength gives less than 1 Wrath per 1 STR point. If you have 100 total STR, you get ~17 wrath. 150 STR is ~50 wrath. 200 STR is ~84 wrath. 255 STR is 120 wrath. This is using my DPS calculator.
ATK also increases Wrath. In my DPS calculator I use 1 Wrath per 1 ATK, but this may be a bit different on P99. The EQMU code has a multiplier for ATK based on era, so I am not sure if they adjusted that on P99.
I would imagine buffed NPCs would have higher wrath if they have STR buffs and/or ATK buffs. Like an SK mob using Grim Aura.