Quote:
Originally Posted by sogundordor
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Hrmm soft cap happen around 217 for both Lv45 and Lv50, what about "squelching theory" ?
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In vanilla, PC offence skills cap around level 40, staying the same through 50. Perhaps NPCs have a similar lock on their attack (or 'wrath' as I think dsm coined it)?
If the idea of squelching (that the player's worn AC is just completly drowning the mob's 'wrath' so any slight signal of improvement from extra ac is lost in the noise of randomness) is correct, then could it be feasible that level 45 and 50 mobs have similar wrath just how lvl 45 and 50 vanilla melees have similar offence, and so 45 and 50 mobs similar squelch point in terms of raw worn ac?