
10-12-2025, 07:25 PM
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Fire Giant
Join Date: Jul 2012
Posts: 834
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Quote:
Originally Posted by Wakanda
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My friend group is the reason they added a box to the game asking if you are sure you want to drop an item on the ground. We would make gnomes and ask to see an item in trade window etc. Usually an item someone was wearing, that way when we saw it disappear from being equipped on them, we knew they had it on their cursor and were about to open trade with us and then we would move, and when the item dropped to the ground, we would pick it up and steal it. Remember you could also disarm players in duels and steal their weapon after it fell to the ground. Got an executioner axe this way back when they were a big deal.
I remember one of my friends binding someone we didn't like to the Plane of Hate during a huge pull, and the person had no idea. The next day he cast gate, ended up in PoHate and got stuck in an insane death loop, lost a ton of levels, never saw him again etc.
I feel like trains were pretty standard / classic. On P99 getting intentionally trained is pretty rare. On live getting trained was a normal part of the game for a multitude of reasons, but often times, for fun. I remember if I died because a guard was dead, I would create a level 1 character, and then pull all the gate guards to the person killing said guard so they would die etc.
I remember realizing elves are KOS in the evil part of Ak Anon, and luring elves there after they asked for directions to a specific location, and then offering to pull their corpse for them. After they consented me I would just steal all of their items.
And no, I'm nothing like this as an adult. People on EQ actually say they feel guilty because I don't loot much or even roll on coveted items. I was just an evil ass little kid, but it was made way worse because my friends and I fed off of each other's energy.
I could actually name a lot of other messed up things I did over the years, but I think people forget that people weren't as friendly on EQ in 1999-2003'ish. The game actually felt more like PVP than modern WoW does since groups were constantly fighting over content. I don't remember high level characters doing drive-by buffs, or giving lowbies free items etc. like they do on P99. I think the more hostile environment made us more callous towards other players because odds are most of us had been regularly trained, KS'd, player hated on etc.
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I dont suppose you expect anyone to believe t hat, do you? I'm sure you guys probably exploited it. But it is almost a certainty you weren't the first to do so. It was probably a common issue
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