Quote:
Originally Posted by bcbrown
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We already know adding more AC past the squelch point to do almost nothing, which is consistent with the data in this thread so far. I don't see any evidence here that suggests any AC capping mechanic is in play.
If I wanted to figure out low level AC capping I'd first try to find the squelch point and the midpoint for some mob. Then use a toon where the possible AC cap is right around the midpoint.
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At level 5 the AC cap in Haynar's formula is 5 * 6 + 25 = 55. That is what I was testing, and confirmed to be the case.
You don't need the midpoint when a developer tells you the formula verbatim. But 23 AC is basically the midpoint, as the D20 rolls were fairly close to the unweighted average.
It is unlikely two sample sizes of 400 would happen to get the same amount of damage and minimum hits.
If you believe the sample size is too small, you could provide a larger set of your own showing a bigger discrepancy.