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Old 10-02-2025, 03:22 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
It's literally all in the post, and that's actually sarcasm. But since you can't read:

1. Limited FT itemization, FT1 is ranger cap. FT is good.
2. Meditation skill is the lowest* on ranger out of all classes that can meditate. This means that med breaks are slower for them.
3. Having a larger mana pool increases uptime and is directly proportional to how many heals and other spells (regen/DS) you can cast to further extend that uptime. I like actively playing more than I like recovery.

So in a very common situation where you're the tank in an exp group on a ranger, your role is to spit flame licks and root CC. Tanks don't get time to sit. Rangers meditate poorly. Longer uptime before break is good.

Let me know if there's any big words or concepts you need explained.
Let me ask you a question. Do you always meditate back to full mana before starting a new encounter, or do you sometimes start a new encounter under 100% mana?

If you generally start a new encounter at say 2000/2400 mana, you are not using 400 of your max mana that is from gear in each of those encounters.

Max mana is good when you are starting an encounter at max mana, let's say a solo artist challenge. You can cast more spells in a short period before OOM.

This is true across all classes. You don't need 3 60 Rangers to understand this.

On my SK I don't wait until 100% mana to start fighting a new mob in a group when I am tanking and/or pulling.
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