Quote:
Originally Posted by Cecily
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I think we need to dig up a few years worth of parses and run them through dubious calculators to really be able to say anything definitive.
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It can be fun to do that sort of thing, as long as you approach the results with the appropriate humility and a critical eye. The discussion on when to use ranger slows a few pages ago prompted me to work out a little calculator for how much damage to expect to be prevented when wielding a proc weapon. E.g. in the Guardian example I'd expect it to save about 140-180 health/fight on average.
My rule of thumb has always been that for any solo fight against a blue to start with swarmcaller until the mob is at ~80% hp and then switch to dps weapons. Of course this is heavily influenced by what weapons you have, and I'm still using Swarmcaller vs Fellspine's Tail/Swiftwind.
Anyway, if I finish work on this little calculator I think I'll be able to tell whether 80% is the right cutoff point, or what it should be instead. As long as you don't treat the output as gospel that sort of project can be helpful.
Edit: cool shit Snaggles, thanks for posting some data!