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Old 09-29-2025, 11:40 PM
DeathsSilkyMist DeathsSilkyMist is offline
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This is obviously a small sample size, but I did a short test.

My 60 SK was fighting a blue con Geo in WL. Each of the entries below is getting the same Geo down to 20% and then FDing. This was to avoid the possibility that other Geos I fight change their level, which could skew the test.

The data below shows how much damage I took before the Geo got to 20%, and how long it took me to get the Geo down to 20%.

Ancient Fire Etched Flamberge
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3119 HP -> 1882 HP - 1 minute 40 seconds
3119 HP -> 1827 HP - 1 minute 25 seconds
3119 HP -> 2017 HP - 1 minute 25 seconds

3631 damage taken over 270 seconds = Geo does 13.4 DPS to me

SK Epic (This includes Epic Proc Heals)
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3077 HP -> 2750 HP - 1 minute 30 seconds
3077 HP -> 2500 HP - 1 minute 55 seconds
3077 HP -> 2230 HP - 2 minute 06 seconds

1751 damage taken over 331 seconds = Geo does 5.3 DPS to me

This is a small example showing how a lower DPS weapon with a good defensive proc can be more effective than a higher DPS weapon with an offensive proc.

SK Epic was 60 seconds slower on kill time, but saved me 1880 HP. In those 60 seconds saved from the Flamberge I could recover 360 HP from Invigorate BP, and 160 HP via Racial Regen + AoB 2x, for a total of 520 HP.

SK Epic saved me an extra 1360 HP even after you consider recovery downtime from the higher DPS weapon. That means I can spend another 2 minutes fighting instead of recovering with SK Epic.
Last edited by DeathsSilkyMist; 09-29-2025 at 11:59 PM..
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