Quote:
Originally Posted by Knuckle
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Sirken said pretty much everything I feel, except I still feel PVP should have yellowtext serverwide, everyone is overestimating how populated this server will be. Even P99 feels like a ghost town in most zones, red99 will be probably half the pop, and p99 is maybe 30% the pop. of a normal live server during 1999.
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I still think you guys want to penis wave and screenshot yellow texts which really no one but you guys cared about.
Big smedy don't give a flying fuck about either the kill board or the yellow text, i just play the game.
I think yellow text world wide gives away to much information on what's going on inside the zone, since anonymous will work (fucking about time) the killshot information would be a complete give away to "when to zone in cuz guild A and B are fighting"...
I think zone wide yellow text would be nice though, if you're in the zone, you're risking getting killed, which means you should have access to the information given.
Quote:
Originally Posted by Knuckle
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The other issue that really needs to be considered is the fact that when copying classic pvp mechanics, you are dealing with a 'non classic' population aware of every trick and abuse to pvp mechanics from back in the day, if you feel that player charming and fearing and that sort of thing makes the game more classic, you will quickly destroy the dreams of a red server. Egg shaped pumice and items of that nature were ok on live because a small minority of players were 'in the know' on how to pvp, and prepare for pvp. Here, the elite comprises of 80% of the population that will be playing.
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I tend to agree that some items that were in Classic everquest should be altered for the reason you said. They worked on live simply because people didn't know about them, here everyone will know, and everyone will exploit them to the maximum, which will ruin the game.
Otherwise i'm very anti changing anything, but some stuff like instant cast pumice makes the game shitty.