I have a 60 of both. Enchanter dies more often than the shaman, who rarely ever dies.
The shaman has ultimate survivability, but the enchanter has ultimate capability.
There's camps I have easily done on enchanter that just don't work for shaman - because shaman just can't kill fast enough. A simple example is NG in Sebilis. If you get a wizard or shaman as the pather, shaman doesn't have a reliable way to interrupt gate. If the pather gates, shaman is fuxxed. Or somewhere that requires pacify to be safe, like Disco or ABC.
Conversely: there are camps that I prefer to attempt on my shaman simply because there's a lack of mobs to charm - or because it's much safer with shaman (like King Tranix area in Sol B). If I can camp out in the armorer room in ABC, it's an easy low-effort camp for a shaman. Enchanter requires charming a krup that might break and might wind up in death. Also, enchanter can't tank Lodizal. I also find A4 in PoM way easier on a shaman.
I also have a Necro, and then there's a 3rd set of camps that I much prefer on my Necro to either of the other two. (Velks frenzy, for instance... I can just do it faster and safer on a Necro than the other two)
|