Thread: Game Mechanics: Axe of the Slayers
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Old 11-12-2009, 01:47 PM
guineapig guineapig is offline
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You bring up a very good point.

Just thinking of the game difficulty of 1999 combined with not having any zone info, mob info, quest info, etc... wow....
That truly is what Classic was.

I mean just think about going into another zone and getting killed by a pack of red mobs... and then having no clue what level they actually were and no way of finding out. What else is in the zone? How much exp are you willing to loose in order to try to find out? Do you just change your mind and stay in the zone you've been in for the past 3 nights?

Or how about talking to every single NPC in a city just to find the 2-3 quests you can currently do! And how many levels later do you go through all those NPCs again?

Sorry, just got lost in dream land for a bit. Such a game does not exist anymore.