Quote:
Originally Posted by Ferok
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That's the basic understanding I've already had.
There's some static amount of aggro generated every time a melee hit lands, and a variable amount based on how much damage is done.
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As near as I can tell a miss generates agro as well. Maybe as much agro as a hit. Same with spell resists, although in that case it seems to sometimes cause MORE hate than if the spell landed.